Casper van Battum

Projects

Procedural tree generator

2020 | Unity 2019 • C#

Born out of a fascination with nature and programming, this tree generator lets anyone create stylish, low-poly trees out of nowhere.

How it works

The trees are generated from an armature. The armature consists of a stem and a few branches. The stem is created by selecting random points upwards with a maximum deviation of the angle between the world z-axis and the next segment of the stem.